Struct mio::Poll
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pub struct Poll { /* fields omitted */ }
Polls for readiness events on all registered values.
Poll
allows a program to monitor a large number of Evented
types,
waiting until one or more become "ready" for some class of operations; e.g.
reading and writing. An Evented
type is considered ready if it is possible
to immediately perform a corresponding operation; e.g. read
or
write
.
To use Poll
, an Evented
type must first be registered with the Poll
instance using the register
method, supplying readiness interest. The
readiness interest tells Poll
which specific operations on the handle to
monitor for readiness. A Token
is also passed to the register
function. When Poll
returns a readiness event, it will include this token.
This associates the event with the Evented
handle that generated the
event.
Examples
A basic example -- establishing a TcpStream
connection.
use mio::{Events, Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; use std::net::{TcpListener, SocketAddr}; // Bind a server socket to connect to. let addr: SocketAddr = "127.0.0.1:0".parse()?; let server = TcpListener::bind(&addr)?; // Construct a new `Poll` handle as well as the `Events` we'll store into let poll = Poll::new()?; let mut events = Events::with_capacity(1024); // Connect the stream let stream = TcpStream::connect(&server.local_addr()?)?; // Register the stream with `Poll` poll.register(&stream, Token(0), Ready::readable() | Ready::writable(), PollOpt::edge())?; // Wait for the socket to become ready. This has to happens in a loop to // handle spurious wakeups. loop { poll.poll(&mut events, None)?; for event in &events { if event.token() == Token(0) && event.readiness().is_writable() { // The socket connected (probably, it could still be a spurious // wakeup) return Ok(()); } } }
Edge-triggered and level-triggered
An Evented
registration may request edge-triggered events or
level-triggered events. This is done by setting register
's
PollOpt
argument to either edge
or level
.
The difference between the two can be described as follows. Supposed that this scenario happens:
- A
TcpStream
is registered withPoll
. - The socket receives 2kb of data.
- A call to
Poll::poll
returns the token associated with the socket indicating readable readiness. - 1kb is read from the socket.
- Another call to
Poll::poll
is made.
If when the socket was registered with Poll
, edge triggered events were
requested, then the call to Poll::poll
done in step 5 will
(probably) hang despite there being another 1kb still present in the socket
read buffer. The reason for this is that edge-triggered mode delivers events
only when changes occur on the monitored Evented
. So, in step 5 the
caller might end up waiting for some data that is already present inside the
socket buffer.
With edge-triggered events, operations must be performed on the
Evented
type until WouldBlock
is returned. In other words, after
receiving an event indicating readiness for a certain operation, one should
assume that Poll::poll
may never return another event for the same token
and readiness until the operation returns WouldBlock
.
By contrast, when level-triggered notifications was requested, each call to
Poll::poll
will return an event for the socket as long as data remains
in the socket buffer. Generally, level-triggered events should be avoided if
high performance is a concern.
Since even with edge-triggered events, multiple events can be generated upon
receipt of multiple chunks of data, the caller has the option to set the
oneshot
flag. This tells Poll
to disable the associated Evented
after the event is returned from Poll::poll
. The subsequent calls to
Poll::poll
will no longer include events for Evented
handles that
are disabled even if the readiness state changes. The handle can be
re-enabled by calling reregister
. When handles are disabled, internal
resources used to monitor the handle are maintained until the handle is
dropped or deregistered. This makes re-registering the handle a fast
operation.
For example, in the following scenario:
- A
TcpStream
is registered withPoll
. - The socket receives 2kb of data.
- A call to
Poll::poll
returns the token associated with the socket indicating readable readiness. - 2kb is read from the socket.
- Another call to read is issued and
WouldBlock
is returned - The socket receives another 2kb of data.
- Another call to
Poll::poll
is made.
Assuming the socket was registered with Poll
with the edge
and
oneshot
options, then the call to Poll::poll
in step 7 would block. This
is because, oneshot
tells Poll
to disable events for the socket after
returning an event.
In order to receive the event for the data received in step 6, the socket
would need to be reregistered using reregister
.
Portability
Using Poll
provides a portable interface across supported platforms as
long as the caller takes the following into consideration:
Spurious events
Poll::poll
may return readiness events even if the associated
Evented
handle is not actually ready. Given the same code, this may
happen more on some platforms than others. It is important to never assume
that, just because a readiness notification was received, that the
associated operation will as well.
If operation fails with WouldBlock
, then the caller should not treat
this as an error and wait until another readiness event is received.
Draining readiness
When using edge-triggered mode, once a readiness event is received, the
corresponding operation must be performed repeatedly until it returns
WouldBlock
. Unless this is done, there is no guarantee that another
readiness event will be delivered, even if further data is received for the
Evented
handle.
For example, in the first scenario described above, after step 5, even if the socket receives more data there is no guarantee that another readiness event will be delivered.
Readiness operations
The only readiness operations that are guaranteed to be present on all
supported platforms are readable
and writable
. All other readiness
operations may have false negatives and as such should be considered
hints. This means that if a socket is registered with readable
,
error
, and hup
interest, and either an error or hup is received, a
readiness event will be generated for the socket, but it may only
include readable
readiness. Also note that, given the potential for
spurious events, receiving a readiness event with hup
or error
doesn't
actually mean that a read
on the socket will return a result matching the
readiness event.
In other words, portable programs that explicitly check for hup
or
error
readiness should be doing so as an optimization and always be
able to handle an error or HUP situation when performing the actual read
operation.
Registering handles
Unless otherwise noted, it should be assumed that types implementing
Evented
will never become ready unless they are registered with Poll
.
For example:
use mio::{Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; use std::time::Duration; use std::thread; let sock = TcpStream::connect(&"216.58.193.100:80".parse()?)?; thread::sleep(Duration::from_secs(1)); let poll = Poll::new()?; // The connect is not guaranteed to have started until it is registered at // this point poll.register(&sock, Token(0), Ready::readable() | Ready::writable(), PollOpt::edge())?;
Implementation notes
Poll
is backed by the selector provided by the operating system.
OS | Selector |
---|---|
Linux | epoll |
OS X, iOS | kqueue |
Windows | IOCP |
FreeBSD | kqueue |
Android | epoll |
On all supported platforms, socket operations are handled by using the
system selector. Platform specific extensions (e.g. EventedFd
) allow
accessing other features provided by individual system selectors. For
example, Linux's signalfd
feature can be used by registering the FD with
Poll
via EventedFd
.
On all platforms except windows, a call to Poll::poll
is mostly just a
direct call to the system selector. However, IOCP uses a completion model
instead of a readiness model. In this case, Poll
must adapt the completion
model Mio's API. While non-trivial, the bridge layer is still quite
efficient. The most expensive part being calls to read
and write
require
data to be copied into an intermediate buffer before it is passed to the
kernel.
Notifications generated by SetReadiness
are handled by an internal
readiness queue. A single call to Poll::poll
will collect events from
both from the system selector and the internal readiness queue.
Methods
impl Poll
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fn new() -> Result<Poll>
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Return a new Poll
handle.
This function will make a syscall to the operating system to create the
system selector. If this syscall fails, Poll::new
will return with the
error.
See struct level docs for more details.
Examples
use mio::{Poll, Events}; use std::time::Duration; let poll = match Poll::new() { Ok(poll) => poll, Err(e) => panic!("failed to create Poll instance; err={:?}", e), }; // Create a structure to receive polled events let mut events = Events::with_capacity(1024); // Wait for events, but none will be received because no `Evented` // handles have been registered with this `Poll` instance. let n = poll.poll(&mut events, Some(Duration::from_millis(500)))?; assert_eq!(n, 0);
fn register<E: ?Sized>(
&self,
handle: &E,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()> where
E: Evented,
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&self,
handle: &E,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()> where
E: Evented,
Register an Evented
handle with the Poll
instance.
Once registered, the Poll
instance will monitor the Evented
handle
for readiness state changes. When it notices a state change, it will
return a readiness event for the handle the next time poll
is
called.
See the struct
docs for a high level overview.
Arguments
handle: &E: Evented
: This is the handle that the Poll
instance
should monitor for readiness state changes.
token: Token
: The caller picks a token to associate with the socket.
When poll
returns an event for the handle, this token is included.
This allows the caller to map the event to its handle. The token
associated with the Evented
handle can be changed at any time by
calling reregister
.
token
cannot be Token(usize::MAX)
as it is reserved for internal
usage.
See documentation on Token
for an example showing how to pick
Token
values.
interest: Ready
: Specifies which operations Poll
should monitor for
readiness. Poll
will only return readiness events for operations
specified by this argument.
If a socket is registered with [readable
] interest and the socket
becomes writable, no event will be returned from poll
.
The readiness interest for an Evented
handle can be changed at any
time by calling reregister
.
opts: PollOpt
: Specifies the registration options. The most common
options being level
for level-triggered events, edge
for
edge-triggered events, and oneshot
.
The registration options for an Evented
handle can be changed at any
time by calling reregister
.
Notes
Unless otherwise specified, the caller should assume that once an
Evented
handle is registered with a Poll
instance, it is bound to
that Poll
instance for the lifetime of the Evented
handle. This
remains true even if the Evented
handle is deregistered from the poll
instance using deregister
.
This function is thread safe. It can be called concurrently from multiple threads.
Examples
use mio::{Events, Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; use std::time::{Duration, Instant}; let poll = Poll::new()?; let socket = TcpStream::connect(&"216.58.193.100:80".parse()?)?; // Register the socket with `poll` poll.register(&socket, Token(0), Ready::readable() | Ready::writable(), PollOpt::edge())?; let mut events = Events::with_capacity(1024); let start = Instant::now(); let timeout = Duration::from_millis(500); loop { let elapsed = start.elapsed(); if elapsed >= timeout { // Connection timed out return Ok(()); } let remaining = timeout - elapsed; poll.poll(&mut events, Some(remaining))?; for event in &events { if event.token() == Token(0) { // Something (probably) happened on the socket. return Ok(()); } } }
fn reregister<E: ?Sized>(
&self,
handle: &E,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()> where
E: Evented,
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&self,
handle: &E,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()> where
E: Evented,
Re-register an Evented
handle with the Poll
instance.
Re-registering an Evented
handle allows changing the details of the
registration. Specifically, it allows updating the associated token
,
interest
, and opts
specified in previous register
and reregister
calls.
The reregister
arguments fully override the previous values. In other
words, if a socket is registered with readable
interest and the call
to reregister
specifies writable
, then read interest is no longer
requested for the handle.
The Evented
handle must have previously been registered with this
instance of Poll
otherwise the call to reregister
will return with
an error.
token
cannot be Token(usize::MAX)
as it is reserved for internal
usage.
See the register
documentation for details about the function
arguments and see the struct
docs for a high level overview of
polling.
Examples
use mio::{Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; let poll = Poll::new()?; let socket = TcpStream::connect(&"216.58.193.100:80".parse()?)?; // Register the socket with `poll`, requesting readable poll.register(&socket, Token(0), Ready::readable(), PollOpt::edge())?; // Reregister the socket specifying a different token and write interest // instead. `PollOpt::edge()` must be specified even though that value // is not being changed. poll.reregister(&socket, Token(2), Ready::writable(), PollOpt::edge())?;
fn deregister<E: ?Sized>(&self, handle: &E) -> Result<()> where
E: Evented,
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E: Evented,
Deregister an Evented
handle with the Poll
instance.
When an Evented
handle is deregistered, the Poll
instance will
no longer monitor it for readiness state changes. Unlike disabling
handles with [oneshot
], deregistering clears up any internal resources
needed to track the handle.
A handle can be passed back to register
after it has been
deregistered; however, it must be passed back to the same Poll
instance.
Evented
handles are automatically deregistered when they are dropped.
It is common to never need to explicitly call deregister
.
Examples
use mio::{Events, Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; use std::time::Duration; let poll = Poll::new()?; let socket = TcpStream::connect(&"216.58.193.100:80".parse()?)?; // Register the socket with `poll` poll.register(&socket, Token(0), Ready::readable(), PollOpt::edge())?; poll.deregister(&socket)?; let mut events = Events::with_capacity(1024); // Set a timeout because this poll should never receive any events. let n = poll.poll(&mut events, Some(Duration::from_secs(1)))?; assert_eq!(0, n);
fn poll(&self, events: &mut Events, timeout: Option<Duration>) -> Result<usize>
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Wait for readiness events
Blocks the current thread and waits for readiness events for any of the
Evented
handles that have been registered with this Poll
instance.
The function will block until either at least one readiness event has
been received or timeout
has elapsed. A timeout
of None
means that
poll
will block until a readiness event has been received.
The supplied events
will be cleared and newly received readiness events
will be pushed onto the end. At most events.capacity()
events will be
returned. If there are further pending readiness events, they will be
returned on the next call to poll
.
A single call to poll
may result in multiple readiness events being
returned for a single Evented
handle. For example, if a TCP socket
becomes both readable and writable, it may be possible for a single
readiness event to be returned with both readable
and writable
readiness OR two separate events may be returned, one with
readable
set and one with writable
set.
Note that the timeout
will be rounded up to the system clock
granularity (usually 1ms), and kernel scheduling delays mean that
the blocking interval may be overrun by a small amount.
poll
returns the number of readiness events that have been pushed into
events
or Err
when an error has been encountered with the system
selector.
See the struct level documentation for a higher level discussion of polling.
Examples
A basic example -- establishing a TcpStream
connection.
use mio::{Events, Poll, Ready, PollOpt, Token}; use mio::net::TcpStream; use std::net::{TcpListener, SocketAddr}; use std::thread; // Bind a server socket to connect to. let addr: SocketAddr = "127.0.0.1:0".parse()?; let server = TcpListener::bind(&addr)?; let addr = server.local_addr()?.clone(); // Spawn a thread to accept the socket thread::spawn(move || { let _ = server.accept(); }); // Construct a new `Poll` handle as well as the `Events` we'll store into let poll = Poll::new()?; let mut events = Events::with_capacity(1024); // Connect the stream let stream = TcpStream::connect(&addr)?; // Register the stream with `Poll` poll.register(&stream, Token(0), Ready::readable() | Ready::writable(), PollOpt::edge())?; // Wait for the socket to become ready. This has to happens in a loop to // handle spurious wakeups. loop { poll.poll(&mut events, None)?; for event in &events { if event.token() == Token(0) && event.readiness().is_writable() { // The socket connected (probably, it could still be a spurious // wakeup) return Ok(()); } } }