Struct hyper::server::Http
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pub struct Http<B = Chunk> { /* fields omitted */ }
An instance of the HTTP protocol, and implementation of tokio-proto's
ServerProto
trait.
This structure is used to create instances of Server
or to spawn off tasks
which handle a connection to an HTTP server. Each instance of Http
can be
configured with various protocol-level options such as keepalive.
Methods
impl<B: AsRef<[u8]> + 'static> Http<B>
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fn bind_connection<S, I, Bd>(
&self,
handle: &Handle,
io: I,
remote_addr: SocketAddr,
service: S
) where
S: Service<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error> + 'static,
I: AsyncRead + AsyncWrite + 'static,
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&self,
handle: &Handle,
io: I,
remote_addr: SocketAddr,
service: S
) where
S: Service<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error> + 'static,
I: AsyncRead + AsyncWrite + 'static,
Use this Http
instance to create a new server task which handles the
connection io
provided.
This is the low-level method used to actually spawn handling a TCP
connection, typically. The handle
provided is the event loop on which
the server task will be spawned, io
is the I/O object associated with
this connection (data that's read/written), remote_addr
is the remote
peer address of the HTTP client, and service
defines how HTTP requests
will be handled (and mapped to responses).
This method is typically not invoked directly but is rather transitively
used through bind
. This can be useful,
however, when writing mocks or accepting sockets from a non-TCP
location.
impl<B: AsRef<[u8]> + 'static> Http<B>
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fn new() -> Http<B>
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Creates a new instance of the HTTP protocol, ready to spawn a server or start accepting connections.
impl<B: AsRef<[u8]> + 'static> Http<B>
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fn keep_alive(&mut self, val: bool) -> &mut Self
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Enables or disables HTTP keep-alive.
Default is true.
fn pipeline(&mut self, enabled: bool) -> &mut Self
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Aggregates flushes to better support pipelined responses.
Experimental, may be have bugs.
Default is false.
fn bind<S, Bd>(
&self,
addr: &SocketAddr,
new_service: S
) -> Result<Server<S, Bd>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error>,
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&self,
addr: &SocketAddr,
new_service: S
) -> Result<Server<S, Bd>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error> + 'static,
Bd: Stream<Item = B, Error = Error>,
Bind the provided addr
and return a server ready to handle
connections.
This method will bind the addr
provided with a new TCP listener ready
to accept connections. Each connection will be processed with the
new_service
object provided as well, creating a new service per
connection.
The returned Server
contains one method, run
, which is used to
actually run the server.
fn serve_addr_handle<S, Bd>(
&self,
addr: &SocketAddr,
handle: &Handle,
new_service: S
) -> Result<Serve<AddrIncoming, S>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
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&self,
addr: &SocketAddr,
handle: &Handle,
new_service: S
) -> Result<Serve<AddrIncoming, S>> where
S: NewService<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Item = B, Error = Error>,
This method allows the ability to share a Core
with multiple servers.
Bind the provided addr
and return a server with a shared Core
.
This is method will bind the addr
provided with a new TCP listener ready
to accept connections. Each connection will be processed with the
new_service
object provided as well, creating a new service per
connection.
fn serve_connection<S, I, Bd>(&self, io: I, service: S) -> Connection<I, S> where
S: Service<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Error = Error>,
Bd::Item: AsRef<[u8]>,
I: AsyncRead + AsyncWrite,
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S: Service<Request = Request, Response = Response<Bd>, Error = Error>,
Bd: Stream<Error = Error>,
Bd::Item: AsRef<[u8]>,
I: AsyncRead + AsyncWrite,
Bind a connection together with a Service.
This returns a Future that must be polled in order for HTTP to be driven on the connection.
Trait Implementations
impl<T, B> ServerProto<T> for Http<B> where
T: AsyncRead + AsyncWrite + 'static,
B: AsRef<[u8]> + 'static,
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T: AsyncRead + AsyncWrite + 'static,
B: AsRef<[u8]> + 'static,
type Request = __ProtoRequest
Request headers.
type RequestBody = Chunk
Request body chunks.
type Response = __ProtoResponse
Response headers.
type ResponseBody = B
Response body chunks.
type Error = Error
Errors, which are used both for error frames and for the service itself.
type Transport = __ProtoTransport<T, B>
The frame transport, which usually take T
as a parameter.
type BindTransport = __ProtoBindTransport<T, B>
A future for initializing a transport from an I/O object. Read more
fn bind_transport(&self, io: T) -> Self::BindTransport
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Build a transport from the given I/O object, using self
for any configuration. Read more
impl<B> Clone for Http<B>
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fn clone(&self) -> Http<B>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more