Crate tcod_window [−] [src]
This crate provides a TCOD back-end for the Piston game engine.
Example
The following example shows a quick example of the basic functionality of
TcodWindow
.
extern crate piston; extern crate tcod_window; use piston::window::{Size, WindowSettings}; use tcod_window::TcodWindow; fn main() { let mut window = TcodWindow::new( WindowSettings::new( "My Application".to_owned(), Size { width: 100, height: 100, } ) ); }
Structs
TcodWindow |
A window implemented by a TCOD back-end. |
Functions
tcod_map_key |
Maps a TCOD key to a piston-input key. |
tcod_map_mouse |
Maps a TCOD mouse state change to a piston-input button. |